Transit terminal bus simulator 213/16/2024 As your company owns an uncontested monopoly, you can really see control you have over the bus routes. I enjoyed the territorial aspect as more streets come under your wing. During the campaign you’re mostly tasked with building a bus network by connecting the city’s districts to existing routes. There’s no confusion over objectives and it all moves more fluidly from one job to the next. Now, you’re largely out driving buses and missions come at you with a lot more frequency. There was plenty of time spent loading and feeling somewhat disconnected from the world. Previously, you spent a lot more time in menus as you set up routes and accomplished missions. The structure of Bus Simulator 21 has resulted in something more streamlined. Crucially, it’s a much more stable experience with no crashes or glitches to speak of. There’s some texture pop-in but I’ve tended to notice it less and less as I’ve played more. It’s not pushing many boundaries but it holds together on a technical level. Movement of pedestrians is still fairly robotic but the sunny weather opens things up for some scenic vistas. ![]() Visually, it looks slightly more polished. People move about, there’s a lot more traffic and parked cars and it looks more animated than in 2018. It is larger and certainly seems to carry more life. Unlike the Californian city, it’s a largely flat locale, not too dissimilar from the last game’s map. The latter appears to be a San Francisco facsimile with a Chinatown district and some neighbouring villages that surround a bay area. There’s both European and American maps on offer. Now three years have passed and the time spent tweaking the formula seems to have worked out for the better.īus Simulator 21 makes a change in location. Despite this, it had some clear issues with meeting mission objectives and technical issues. The relaxed and charming running of a bus company managed to resonate with me as a regular public transport peasant. Stillalive Studios managed to impress with me Bus Simulator. ![]() These are grouped in pairs, the usable pairs atm being A + H (upper level outer pair), B + G (upper level inner pair) & D + E (lower level inner/middle pair).Septemin PS4 / Reviews tagged bus simulator 21 / driving / job simulator / public transport / route mapping / stillalive studios / tickets please / time-keeping by Mike If you had read what I wrote, (from the Clinton Ave side of the terminal) the upper level has stops A (outer) and B (inner), lower level are stops C (unused, outer), D & E (inner or middle), and F (also unused, outer), then back on the upper level are stops G (inner) and H (outer). One is A+H, one is B+G and one is D+E, you should be able choose which terminal you want stop for your bus Also, drivers still remain stuck for whatever reason on that stop xD If there is already a bus waiting, they'll just wait behind it instead of using the other side of the stop. it remains that when my bus stop at the A+H, they all stack on the right side of the bus stop. do I need a new game or what?ĮDIT: Tried again and saw the 3 terminal stops. If you want to use the other stops you'll have to remove the stop currently used and chose the one you want (also moving it in the order to where the original stop was) I only had one stop on mine when I tried to modify a route. These will show up as 3 separate stops on the map. You now have 3 pairs of platforms for buses to use: A+H (Upper level outer), B+G (Upper level inner) & D+E (Lower level inner). ![]() oh come on devs :(Īctually, the Next Stop update did bring an update to the Transit Terminal in Angel Shores. what a bummer.ĮDIT: And the AI remain stuck in the transit terminal as they always did. Originally posted by Cmdo.Delta:I hoped that with the new map expansion and big update it would be fixed.
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